Sample Application showing the 360 degree view of an image using paper vision 3d.
Source code
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"
xmlns:view="org.papervision3d.view.*" creationComplete="init();"
width="622" height="504"
backgroundGradientAlphas="[1.0, 1.0]" backgroundGradientColors="[#FFFFFF, #DEDEDE]">
<mx:Script>
<![CDATA[
import mx.events.ItemClickEvent;
import org.papervision3d.objects.primitives.Cylinder;
import org.papervision3d.materials.BitmapFileMaterial;
private var cylinder:Cylinder;
//Initialization function
private function init():void{
// BasicView added to the Stage
myUI.addChild( bv );
bv.cameraAsCamera3D.x = 0;
bv.cameraAsCamera3D.z = 0;
bv.cameraAsCamera3D.y = 0;
//Create object
var mat:BitmapFileMaterial = new BitmapFileMaterial("DSC00020.jpg",true);
mat.doubleSided = true;
mat.precise = true;
mat.smooth = true;
cylinder = new Cylinder( mat , 80 , 100 , 100 , 100 , 80 , false , false );
bv.scene.addChild( cylinder );
//Rendering bv.startRendering();
this.addEventListener(Event.ENTER_FRAME , onTimer );
}
//Rendering
private function onTimer( e:Event ):void{
bv.renderer.renderScene( bv.scene , bv.camera , bv.viewport );
cylinder.rotationY += (myUI.width - myUI.mouseX )/ 100;
}
private function onClick(e:ItemClickEvent):void{
cylinder.rotationY = e.item.angle;
}
]]>
</mx:Script>
<view:BasicView id="bv"/>
<mx:UIComponent id="myUI" width="300" height="300"/>
<mx:LinkBar id="link" x="263.5" y="6" labelField="label" itemClick="onClick(event)">
<mx:Object label="a" angle="0"/>
<mx:Object label="b" angle="90"/>
<mx:Object label="c" angle="180"/>
<mx:Object label="d" angle="270"/>
</mx:LinkBar>
<mx:Label x="280.5" y="476" text="360 Video"/>
</mx:Application>